Hi, I'm Amerigo!
I work with popular game engines like Unity and Unreal Engine to develop my own games, and I’ve gotten pretty good at it!
I have a bachelor’s degree in Communication Design and a Master at Big Rock Academy, where I gained practical experience in game development.
I’ve worked professionally as a Game Designer for 2 years for PowerUP Team, Designing both Mobile games and a PC/Console game.
I’d love to chat with you and show you my skills in action. Thanks for stopping by!
Some Games I've Made!
- Genre: Roguelike Third Person Shooter
- Type: Steam/Playstation Release
- Software: Unreal Engine 5
- Duration: 8 Months
(Click me to learn more!)
- Genre: Deckbuilder Legacy PvE/PvP
- Type: Proof-of-concept Prototype
- Software: Tabletop Simulator
- Duration: 8 Weeks
Idle Crops Tycoon: Farm & Defend
- Genre: Incremental, Lane Defense
- Type: Mobile Hypercasual
- Software: Unity
- Duration: 3 Months
Role: Game designer, Game/UI Programmer
(Research and concept, documentation, prototype, balance, content creation, systems, asset curation, UI/UX Design
Everything is Fine
- Genre: Minigames, Story Based Point and Click
- Type: Jam Project
- Software: Unity
- Duration: 1 Week
Role: Game Designer, Game Programmer, QA Testing
(UI Programming, asset creation, game documentation, testing)
ROB.O.T.S.
- Genre: Roguelike Topdown Shooter
- Type: Gamejam Project
- Engine: Unity
- Duration: 1 Week
Role: Game Designer, Game/UI Programmer
(UI Programming, asset creation, game documentation, balance)